// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*- #ifndef __COUNTED_H__ #define __COUNTED_H__ /* * Copyright 2010 ZXing authors All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include namespace zxing { /* base class for reference-counted objects */ class Counted { private: unsigned int count_; public: Counted() : count_(0) { } virtual ~Counted() { } Counted* retain() { count_++; return this; } void release() { count_--; if (count_ == 0) { count_ = 0xDEADF001; delete this; } } /* return the current count for denugging purposes or similar */ int count() const { return count_; } }; /* counting reference to reference-counted objects */ template class Ref { private: public: T* object_; explicit Ref(T* o = 0) : object_(0) { reset(o); } Ref(const Ref& other) : object_(0) { reset(other.object_); } template Ref(const Ref& other) : object_(0) { reset(other.object_); } ~Ref() { if (object_) { object_->release(); } } void reset(T* o) { if (o) { o->retain(); } if (object_ != 0) { object_->release(); } object_ = o; } Ref& operator=(const Ref& other) { reset(other.object_); return *this; } template Ref& operator=(const Ref& other) { reset(other.object_); return *this; } Ref& operator=(T* o) { reset(o); return *this; } template Ref& operator=(Y* o) { reset(o); return *this; } T& operator*() { return *object_; } T* operator->() const { return object_; } operator T* () const { return object_; } bool operator==(const T* that) { return object_ == that; } bool operator==(const Ref& other) const { return object_ == other.object_ || *object_ == *(other.object_); } template bool operator==(const Ref& other) const { return object_ == other.object_ || *object_ == *(other.object_); } bool operator!=(const T* that) { return !(*this == that); } bool empty() const { return object_ == 0; } }; } #endif // __COUNTED_H__