Debug
Win32
Release
Win32
Debug
x64
Release
x64
16.0
{A8F24886-2A0E-4D4F-87C0-C752A17183FB}
MFCProj
scannercheck
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Application
true
v142
Unicode
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v142
true
Unicode
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v142
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v142
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Unicode
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$(ProjectDir)..\..\sdk\include\;$(IncludePath)
$(ProjectDir)..\..\sdk\lib;$(LibraryPath)
true
$(ProjectDir)..\..\sdk\include\;$(IncludePath)
$(ProjectDir)..\..\sdk\lib;$(LibraryPath)
true
$(ProjectDir)..\..\sdk\include\;$(IncludePath)
false
$(ProjectDir)..\..\sdk\include\;$(IncludePath)
Use
Level3
true
true
true
WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)
pch.h
Windows
true
true
false
true
NDEBUG;%(PreprocessorDefinitions)
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NDEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
Use
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WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)
pch.h
Windows
false
true
_DEBUG;%(PreprocessorDefinitions)
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_DEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
Use
Level3
true
_WINDOWS;_DEBUG;%(PreprocessorDefinitions)
pch.h
Windows
false
true
_DEBUG;%(PreprocessorDefinitions)
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_DEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
Use
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true
true
_WINDOWS;NDEBUG;%(PreprocessorDefinitions)
pch.h
Windows
true
true
false
true
NDEBUG;%(PreprocessorDefinitions)
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NDEBUG;%(PreprocessorDefinitions)
$(IntDir);%(AdditionalIncludeDirectories)
Create
Create
Create
Create