49 lines
1003 B
C++
49 lines
1003 B
C++
#ifndef IMAGE_APPLY_ROTATION_H
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#define IMAGE_APPLY_ROTATION_H
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#include "ImageApply.h"
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class CImageApplyRotation : public CImageApply
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{
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public:
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enum RotationType
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{
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Invalid,
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Rotate_90_clockwise,
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Rotate_180,
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Rotate_90_anti_clockwise,
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AutoTextOrientation
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};
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public:
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CImageApplyRotation(RotationType rotation, bool isBackTransposed = false, int dpi = 200, const char* tessdataPath = nullptr);
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virtual ~CImageApplyRotation();
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virtual void apply(cv::Mat & pDib, int side) override;
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virtual void apply(std::vector<cv::Mat>& mats, bool isTwoSide);
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bool isBackTransposed() { return m_backTranspose; }
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int getDPI() { return m_dpi; }
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RotationType getRotationType() { return m_rotation; }
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void setBackTransposed(bool enabled) { m_backTranspose = enabled; }
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void setDPI(int dpi) { m_dpi = dpi; }
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void setRotationType(RotationType type) { m_rotation = type; }
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private:
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RotationType m_rotation;
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bool m_backTranspose;
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int m_dpi;
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void* osd;
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};
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#endif // !IMAGE_APPLY_ROTATION_H
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