twain3.0/3rdparty/hgOCR/leptonica/sudoku.c

882 lines
28 KiB
C

/*====================================================================*
- Copyright (C) 2001 Leptonica. All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the following
- disclaimer in the documentation and/or other materials
- provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ANY
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*====================================================================*/
/*!
* \file sudoku.c
* <pre>
*
* Solve a sudoku by brute force search
*
* Read input data from file or string
* l_int32 *sudokuReadFile()
* l_int32 *sudokuReadString()
*
* Create/destroy
* L_SUDOKU *sudokuCreate()
* void sudokuDestroy()
*
* Solve the puzzle
* l_int32 sudokuSolve()
* static l_int32 sudokuValidState()
* static l_int32 sudokuNewGuess()
* static l_int32 sudokuTestState()
*
* Test for uniqueness
* l_int32 sudokuTestUniqueness()
* static l_int32 sudokuCompareState()
* static l_int32 *sudokuRotateArray()
*
* Generation
* L_SUDOKU *sudokuGenerate()
*
* Output
* l_int32 sudokuOutput()
*
* Solving sudokus is a somewhat addictive pastime. The rules are
* simple but it takes just enough concentration to make it rewarding
* when you find a number. And you get 50 to 60 such rewards each time
* you complete one. The downside is that you could have been doing
* something more creative, like keying out a new plant, staining
* the deck, or even writing a computer program to discourage your
* wife from doing sudokus.
*
* My original plan for the sudoku solver was somewhat grandiose.
* The program would model the way a person solves the problem.
* It would examine each empty position and determine how many possible
* numbers could fit. The empty positions would be entered in a priority
* queue keyed on the number of possible numbers that could fit.
* If there existed a position where only a single number would work,
* it would greedily take it. Otherwise it would consider a
* positions that could accept two and make a guess, with backtracking
* if an impossible state were reached. And so on.
*
* Then one of my colleagues announced she had solved the problem
* by brute force and it was fast. At that point the original plan was
* dead in the water, because the two top requirements for a leptonica
* algorithm are (1) as simple as possible and (2) fast. The brute
* force approach starts at the UL corner, and in succession at each
* blank position it finds the first valid number (testing in
* sequence from 1 to 9). When no number will fit a blank position
* it backtracks, choosing the next valid number in the previous
* blank position.
*
* This is an inefficient method for pruning the space of solutions
* (imagine backtracking from the LR corner back to the UL corner
* and starting over with a new guess), but it nevertheless gets
* the job done quickly. I have made no effort to optimize
* it, because it is fast: a 5-star (highest difficulty) sudoku might
* require a million guesses and take 0.05 sec. (This BF implementation
* does about 20M guesses/sec at 3 GHz.)
*
* Proving uniqueness of a sudoku solution is tricker than finding
* a solution (or showing that no solution exists). A good indication
* that a solution is unique is if we get the same result solving
* by brute force when the puzzle is also rotated by 90, 180 and 270
* degrees. If there are multiple solutions, it seems unlikely
* that you would get the same solution four times in a row, using a
* brute force method that increments guesses and scans LR/TB.
* The function sudokuTestUniqueness() does this.
*
* And given a function that can determine uniqueness, it is
* easy to generate valid sudokus. We provide sudokuGenerate(),
* which starts with some valid initial solution, and randomly
* removes numbers, stopping either when a minimum number of non-zero
* elements are left, or when it becomes difficult to remove another
* element without destroying the uniqueness of the solution.
*
* For further reading, see the Wikipedia articles:
* (1) http://en.wikipedia.org/wiki/Algorithmics_of_sudoku
* (2) http://en.wikipedia.org/wiki/Sudoku
*
* How many 9x9 sudokus are there? Here are the numbers.
* ~ From ref(1), there are about 6 x 10^27 "latin squares", where
* each row and column has all 9 digits.
* ~ There are 7.2 x 10^21 actual solutions, having the added
* constraint in each of the 9 3x3 squares. (The constraint
* reduced the number by the fraction 1.2 x 10^(-6).)
* ~ There are a mere 5.5 billion essentially different solutions (EDS),
* when symmetries (rotation, reflection, permutation and relabelling)
* are removed.
* ~ Thus there are 1.3 x 10^12 solutions that can be derived by
* symmetry from each EDS. Can we account for these?
* ~ Sort-of. From an EDS, you can derive (3!)^8 = 1.7 million solutions
* by simply permuting rows and columns. (Do you see why it is
* not (3!)^6 ?)
* ~ Also from an EDS, you can derive 9! solutions by relabelling,
* and 4 solutions by rotation, for a total of 1.45 million solutions
* by relabelling and rotation. Then taking the product, by symmetry
* we can derive 1.7M x 1.45M = 2.45 trillion solutions from each EDS.
* (Something is off by about a factor of 2 -- close enough.)
*
* Another interesting fact is that there are apparently 48K EDS sudokus
* (with unique solutions) that have only 17 givens. No sudokus are known
* with less than 17, but there exists no proof that this is the minimum.
* </pre>
*/
#include "allheaders.h"
static l_int32 sudokuValidState(l_int32 *state);
static l_int32 sudokuNewGuess(L_SUDOKU *sud);
static l_int32 sudokuTestState(l_int32 *state, l_int32 index);
static l_int32 sudokuCompareState(L_SUDOKU *sud1, L_SUDOKU *sud2,
l_int32 quads, l_int32 *psame);
static l_int32 *sudokuRotateArray(l_int32 *array, l_int32 quads);
/* --------------------------------------------------------------- */
/* An example of a valid solution */
/* --------------------------------------------------------------- *
static const char valid_solution[] = "3 8 7 2 6 4 1 9 5 "
"2 6 5 8 9 1 4 3 7 "
"1 4 9 5 3 7 6 8 2 "
"5 2 3 7 1 6 8 4 9 "
"7 1 6 9 4 8 2 5 3 "
"8 9 4 3 5 2 7 1 6 "
"9 7 2 1 8 5 3 6 4 "
"4 3 1 6 7 9 5 2 8 "
"6 5 8 4 2 3 9 7 1 ";
*/
/*---------------------------------------------------------------------*
* Read input data from file or string *
*---------------------------------------------------------------------*/
/*!
* \brief sudokuReadFile()
*
* \param[in] filename formatted sudoku file
* \return array of 81 numbers, or NULL on error
*
* <pre>
* Notes:
* (1) The file format has:
* * any number of comment lines beginning with '#'
* * a set of 9 lines, each having 9 digits (0-9) separated
* by a space
* </pre>
*/
l_int32 *
sudokuReadFile(const char *filename)
{
char *str, *strj;
l_uint8 *data;
l_int32 i, j, nlines, val, index, error;
l_int32 *array;
size_t size;
SARRAY *saline, *sa1, *sa2;
PROCNAME("sudokuReadFile");
if (!filename)
return (l_int32 *)ERROR_PTR("filename not defined", procName, NULL);
data = l_binaryRead(filename, &size);
sa1 = sarrayCreateLinesFromString((char *)data, 0);
sa2 = sarrayCreate(9);
/* Filter out the comment lines; verify that there are 9 data lines */
nlines = sarrayGetCount(sa1);
for (i = 0; i < nlines; i++) {
str = sarrayGetString(sa1, i, L_NOCOPY);
if (str[0] != '#')
sarrayAddString(sa2, str, L_COPY);
}
LEPT_FREE(data);
sarrayDestroy(&sa1);
nlines = sarrayGetCount(sa2);
if (nlines != 9) {
sarrayDestroy(&sa2);
L_ERROR("file has %d lines\n", procName, nlines);
return (l_int32 *)ERROR_PTR("invalid file", procName, NULL);
}
/* Read the data into the array, verifying that each data
* line has 9 numbers. */
error = FALSE;
array = (l_int32 *)LEPT_CALLOC(81, sizeof(l_int32));
for (i = 0, index = 0; i < 9; i++) {
str = sarrayGetString(sa2, i, L_NOCOPY);
saline = sarrayCreateWordsFromString(str);
if (sarrayGetCount(saline) != 9) {
error = TRUE;
sarrayDestroy(&saline);
break;
}
for (j = 0; j < 9; j++) {
strj = sarrayGetString(saline, j, L_NOCOPY);
if (sscanf(strj, "%d", &val) != 1)
error = TRUE;
else
array[index++] = val;
}
sarrayDestroy(&saline);
if (error) break;
}
sarrayDestroy(&sa2);
if (error) {
LEPT_FREE(array);
return (l_int32 *)ERROR_PTR("invalid data", procName, NULL);
}
return array;
}
/*!
* \brief sudokuReadString()
*
* \param[in] str formatted input data
* \return array of 81 numbers, or NULL on error
*
* <pre>
* Notes:
* (1) The string is formatted as 81 single digits, each separated
* by 81 spaces.
* </pre>
*/
l_int32 *
sudokuReadString(const char *str)
{
l_int32 i;
l_int32 *array;
PROCNAME("sudokuReadString");
if (!str)
return (l_int32 *)ERROR_PTR("str not defined", procName, NULL);
/* Read in the initial solution */
array = (l_int32 *)LEPT_CALLOC(81, sizeof(l_int32));
for (i = 0; i < 81; i++) {
if (sscanf(str + 2 * i, "%d ", &array[i]) != 1) {
LEPT_FREE(array);
return (l_int32 *)ERROR_PTR("invalid format", procName, NULL);
}
}
return array;
}
/*---------------------------------------------------------------------*
* Create/destroy sudoku *
*---------------------------------------------------------------------*/
/*!
* \brief sudokuCreate()
*
* \param[in] array 81 numbers, 9 rows of 9 numbers each
* \return l_sudoku, or NULL on error
*
* <pre>
* Notes:
* (1) The input array has 0 for the unknown values, and 1-9
* for the known initial values. It is generated from
* a file using sudokuReadInput(), which checks that the file
* data has 81 numbers in 9 rows.
* </pre>
*/
L_SUDOKU *
sudokuCreate(l_int32 *array)
{
l_int32 i, val, locs_index;
L_SUDOKU *sud;
PROCNAME("sudokuCreate");
if (!array)
return (L_SUDOKU *)ERROR_PTR("array not defined", procName, NULL);
locs_index = 0; /* into locs array */
sud = (L_SUDOKU *)LEPT_CALLOC(1, sizeof(L_SUDOKU));
sud->locs = (l_int32 *)LEPT_CALLOC(81, sizeof(l_int32));
sud->init = (l_int32 *)LEPT_CALLOC(81, sizeof(l_int32));
sud->state = (l_int32 *)LEPT_CALLOC(81, sizeof(l_int32));
for (i = 0; i < 81; i++) {
val = array[i];
sud->init[i] = val;
sud->state[i] = val;
if (val == 0)
sud->locs[locs_index++] = i;
}
sud->num = locs_index;
sud->failure = FALSE;
sud->finished = FALSE;
return sud;
}
/*!
* \brief sudokuDestroy()
*
* \param[in,out] psud will be set to null before returning
* \return void
*/
void
sudokuDestroy(L_SUDOKU **psud)
{
L_SUDOKU *sud;
PROCNAME("sudokuDestroy");
if (psud == NULL) {
L_WARNING("ptr address is NULL\n", procName);
return;
}
if ((sud = *psud) == NULL)
return;
LEPT_FREE(sud->locs);
LEPT_FREE(sud->init);
LEPT_FREE(sud->state);
LEPT_FREE(sud);
*psud = NULL;
return;
}
/*---------------------------------------------------------------------*
* Solve the puzzle *
*---------------------------------------------------------------------*/
/*!
* \brief sudokuSolve()
*
* \param[in] sud l_sudoku starting in initial state
* \return 1 on success, 0 on failure to solve note reversal of
* typical unix returns
*/
l_int32
sudokuSolve(L_SUDOKU *sud)
{
PROCNAME("sudokuSolve");
if (!sud)
return ERROR_INT("sud not defined", procName, 0);
if (!sudokuValidState(sud->init))
return ERROR_INT("initial state not valid", procName, 0);
while (1) {
if (sudokuNewGuess(sud))
break;
if (sud->finished == TRUE)
break;
}
if (sud->failure == TRUE) {
fprintf(stderr, "Failure after %d guesses\n", sud->nguess);
return 0;
}
fprintf(stderr, "Solved after %d guesses\n", sud->nguess);
return 1;
}
/*!
* \brief sudokuValidState()
*
* \param[in] state array of size 81
* \return 1 if valid, 0 if invalid
*
* <pre>
* Notes:
* (1) This can be used on either the initial state (init)
* or on the current state (state) of the l_soduku.
* All values of 0 are ignored.
* </pre>
*/
static l_int32
sudokuValidState(l_int32 *state)
{
l_int32 i;
PROCNAME("sudokuValidState");
if (!state)
return ERROR_INT("state not defined", procName, 0);
for (i = 0; i < 81; i++) {
if (!sudokuTestState(state, i))
return 0;
}
return 1;
}
/*!
* \brief sudokuNewGuess()
*
* \param[in] sud l_sudoku
* \return 0 if OK; 1 if no solution is possible
*
* <pre>
* Notes:
* (1) This attempts to increment the number in the current
* location. If it can't, it backtracks (sets the number
* in the current location to zero and decrements the
* current location). If it can, it tests that number,
* and if the number is valid, moves forward to the next
* empty location (increments the current location).
* (2) If there is no solution, backtracking will eventually
* exhaust possibilities for the first location.
* </pre>
*/
static l_int32
sudokuNewGuess(L_SUDOKU *sud)
{
l_int32 index, val, valid;
l_int32 *locs, *state;
locs = sud->locs;
state = sud->state;
index = locs[sud->current]; /* 0 to 80 */
val = state[index];
if (val == 9) { /* backtrack or give up */
if (sud->current == 0) {
sud->failure = TRUE;
return 1;
}
state[index] = 0;
sud->current--;
} else { /* increment current value and test */
sud->nguess++;
state[index]++;
valid = sudokuTestState(state, index);
if (valid) {
if (sud->current == sud->num - 1) { /* we're done */
sud->finished = TRUE;
return 0;
} else { /* advance to next position */
sud->current++;
}
}
}
return 0;
}
/*!
* \brief sudokuTestState()
*
* \param[in] state current state: array of 81 values
* \param[in] index into state element that we are testing
* \return 1 if valid; 0 if invalid no error checking
*/
static l_int32
sudokuTestState(l_int32 *state,
l_int32 index)
{
l_int32 i, j, val, row, rowstart, rowend, col;
l_int32 blockrow, blockcol, blockstart, rowindex, locindex;
if ((val = state[index]) == 0) /* automatically valid */
return 1;
/* Test row. Test val is at (x, y) = (index % 9, index / 9) */
row = index / 9;
rowstart = 9 * row;
for (i = rowstart; i < index; i++) {
if (state[i] == val)
return 0;
}
rowend = rowstart + 9;
for (i = index + 1; i < rowend; i++) {
if (state[i] == val)
return 0;
}
/* Test column */
col = index % 9;
for (j = col; j < index; j += 9) {
if (state[j] == val)
return 0;
}
for (j = index + 9; j < 81; j += 9) {
if (state[j] == val)
return 0;
}
/* Test local 3x3 block */
blockrow = 3 * (row / 3);
blockcol = 3 * (col / 3);
blockstart = 9 * blockrow + blockcol;
for (i = 0; i < 3; i++) {
rowindex = blockstart + 9 * i;
for (j = 0; j < 3; j++) {
locindex = rowindex + j;
if (index == locindex) continue;
if (state[locindex] == val)
return 0;
}
}
return 1;
}
/*---------------------------------------------------------------------*
* Test for uniqueness *
*---------------------------------------------------------------------*/
/*!
* \brief sudokuTestUniqueness()
*
* \param[in] array of 81 numbers, 9 lines of 9 numbers each
* \param[out] punique 1 if unique, 0 if not
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) This applies the brute force method to all four 90 degree
* rotations. If there is more than one solution, it is highly
* unlikely that all four results will be the same;
* consequently, if they are the same, the solution is
* most likely to be unique.
* </pre>
*/
l_ok
sudokuTestUniqueness(l_int32 *array,
l_int32 *punique)
{
l_int32 same1, same2, same3;
l_int32 *array1, *array2, *array3;
L_SUDOKU *sud, *sud1, *sud2, *sud3;
PROCNAME("sudokuTestUniqueness");
if (!punique)
return ERROR_INT("&unique not defined", procName, 1);
*punique = 0;
if (!array)
return ERROR_INT("array not defined", procName, 1);
sud = sudokuCreate(array);
sudokuSolve(sud);
array1 = sudokuRotateArray(array, 1);
sud1 = sudokuCreate(array1);
sudokuSolve(sud1);
array2 = sudokuRotateArray(array, 2);
sud2 = sudokuCreate(array2);
sudokuSolve(sud2);
array3 = sudokuRotateArray(array, 3);
sud3 = sudokuCreate(array3);
sudokuSolve(sud3);
sudokuCompareState(sud, sud1, 1, &same1);
sudokuCompareState(sud, sud2, 2, &same2);
sudokuCompareState(sud, sud3, 3, &same3);
*punique = (same1 && same2 && same3);
sudokuDestroy(&sud);
sudokuDestroy(&sud1);
sudokuDestroy(&sud2);
sudokuDestroy(&sud3);
LEPT_FREE(array1);
LEPT_FREE(array2);
LEPT_FREE(array3);
return 0;
}
/*!
* \brief sudokuCompareState()
*
* \param[in] sud1, sud2 two l_Sudoku states (solutions)
* \param[in] quads rotation of sud2 input with respect to sud1,
* in units of 90 degrees cw
* \param[out] psame 1 if all 4 results are identical; 0 otherwise
* \return 0 if OK, 1 on error
*
* <pre>
* Notes:
* (1) The input to sud2 has been rotated by %quads relative to the
* input to sud1. Therefore, we must rotate the solution to
* sud1 by the same amount before comparing it to the
* solution to sud2.
* </pre>
*/
static l_int32
sudokuCompareState(L_SUDOKU *sud1,
L_SUDOKU *sud2,
l_int32 quads,
l_int32 *psame)
{
l_int32 i, same;
l_int32 *array;
PROCNAME("sudokuCompareState");
if (!psame)
return ERROR_INT("&same not defined", procName, 1);
*psame = 0;
if (!sud1)
return ERROR_INT("sud1 not defined", procName, 1);
if (!sud2)
return ERROR_INT("sud1 not defined", procName, 1);
if (quads < 1 || quads > 3)
return ERROR_INT("valid quads in {1,2,3}", procName, 1);
same = TRUE;
if ((array = sudokuRotateArray(sud1->state, quads)) == NULL)
return ERROR_INT("array not made", procName, 1);
for (i = 0; i < 81; i++) {
if (array[i] != sud2->state[i]) {
same = FALSE;
break;
}
}
*psame = same;
LEPT_FREE(array);
return 0;
}
/*!
* \brief sudokuRotateArray()
*
* \param[in] array 81 numbers; 9 lines of 9 numbers each
* \param[in] quads 1-3; number of 90 degree cw rotations
* \return rarray rotated array, or NULL on error
*/
static l_int32 *
sudokuRotateArray(l_int32 *array,
l_int32 quads)
{
l_int32 i, j, sindex, dindex;
l_int32 *rarray;
PROCNAME("sudokuRotateArray");
if (!array)
return (l_int32 *)ERROR_PTR("array not defined", procName, NULL);
if (quads < 1 || quads > 3)
return (l_int32 *)ERROR_PTR("valid quads in {1,2,3}", procName, NULL);
rarray = (l_int32 *)LEPT_CALLOC(81, sizeof(l_int32));
if (quads == 1) {
for (j = 0, dindex = 0; j < 9; j++) {
for (i = 8; i >= 0; i--) {
sindex = 9 * i + j;
rarray[dindex++] = array[sindex];
}
}
} else if (quads == 2) {
for (i = 8, dindex = 0; i >= 0; i--) {
for (j = 8; j >= 0; j--) {
sindex = 9 * i + j;
rarray[dindex++] = array[sindex];
}
}
} else { /* quads == 3 */
for (j = 8, dindex = 0; j >= 0; j--) {
for (i = 0; i < 9; i++) {
sindex = 9 * i + j;
rarray[dindex++] = array[sindex];
}
}
}
return rarray;
}
/*---------------------------------------------------------------------*
* Generation *
*---------------------------------------------------------------------*/
/*!
* \brief sudokuGenerate()
*
* \param[in] array 81 numbers, 9 rows of 9 numbers each
* \param[in] seed random number
* \param[in] minelems min non-zero elements allowed; <= 80
* \param[in] maxtries max tries to remove a number and get a valid sudoku
* \return l_sudoku, or NULL on error
*
* <pre>
* Notes:
* (1) This is a brute force generator. It starts with a completed
* sudoku solution and, by removing elements (setting them to 0),
* generates a valid (unique) sudoku initial condition.
* (2) The process stops when either %minelems, the minimum
* number of non-zero elements, is reached, or when the
* number of attempts to remove the next element exceeds %maxtries.
* (3) No sudoku is known with less than 17 nonzero elements.
* </pre>
*/
L_SUDOKU *
sudokuGenerate(l_int32 *array,
l_int32 seed,
l_int32 minelems,
l_int32 maxtries)
{
l_int32 index, sector, nzeros, removefirst, tries, val, oldval, unique;
L_SUDOKU *sud, *testsud;
PROCNAME("sudokuGenerate");
if (!array)
return (L_SUDOKU *)ERROR_PTR("array not defined", procName, NULL);
if (minelems > 80)
return (L_SUDOKU *)ERROR_PTR("minelems must be < 81", procName, NULL);
/* Remove up to 30 numbers at random from the solution.
* Test if the solution is valid -- the initial 'solution' may
* have been invalid. Then test if the sudoku with 30 zeroes
* is unique -- it almost always will be. */
srand(seed);
nzeros = 0;
sector = 0;
removefirst = L_MIN(30, 81 - minelems);
while (nzeros < removefirst) {
genRandomIntegerInRange(9, 0, &val);
index = 27 * (sector / 3) + 3 * (sector % 3) +
9 * (val / 3) + (val % 3);
if (array[index] == 0) continue;
array[index] = 0;
nzeros++;
sector++;
sector %= 9;
}
testsud = sudokuCreate(array);
sudokuSolve(testsud);
if (testsud->failure) {
sudokuDestroy(&testsud);
L_ERROR("invalid initial solution\n", procName);
return NULL;
}
sudokuTestUniqueness(testsud->init, &unique);
sudokuDestroy(&testsud);
if (!unique) {
L_ERROR("non-unique result with 30 zeroes\n", procName);
return NULL;
}
/* Remove more numbers, testing at each removal for uniqueness. */
tries = 0;
sector = 0;
while (1) {
if (tries > maxtries) break;
if (81 - nzeros <= minelems) break;
if (tries == 0) {
fprintf(stderr, "Trying %d zeros\n", nzeros);
tries = 1;
}
/* Choose an element to be zeroed. We choose one
* at random in succession from each of the nine sectors. */
genRandomIntegerInRange(9, 0, &val);
index = 27 * (sector / 3) + 3 * (sector % 3) +
9 * (val / 3) + (val % 3);
sector++;
sector %= 9;
if (array[index] == 0) continue;
/* Save the old value in case we need to revert */
oldval = array[index];
/* Is there a solution? If not, try again. */
array[index] = 0;
testsud = sudokuCreate(array);
sudokuSolve(testsud);
if (testsud->failure == TRUE) {
sudokuDestroy(&testsud);
array[index] = oldval; /* revert */
tries++;
continue;
}
/* Is the solution unique? If not, try again. */
sudokuTestUniqueness(testsud->init, &unique);
sudokuDestroy(&testsud);
if (!unique) { /* revert and try again */
array[index] = oldval;
tries++;
} else { /* accept this */
tries = 0;
fprintf(stderr, "Have %d zeros\n", nzeros);
nzeros++;
}
}
fprintf(stderr, "Final: nelems = %d\n", 81 - nzeros);
/* Show that we can recover the solution */
sud = sudokuCreate(array);
sudokuOutput(sud, L_SUDOKU_INIT);
sudokuSolve(sud);
sudokuOutput(sud, L_SUDOKU_STATE);
return sud;
}
/*---------------------------------------------------------------------*
* Output *
*---------------------------------------------------------------------*/
/*!
* \brief sudokuOutput()
*
* \param[in] sud l_sudoku at any stage
* \param[in] arraytype L_SUDOKU_INIT, L_SUDOKU_STATE
* \return void
*
* <pre>
* Notes:
* (1) Prints either the initial array or the current state
* of the solution.
* </pre>
*/
l_int32
sudokuOutput(L_SUDOKU *sud,
l_int32 arraytype)
{
l_int32 i, j;
l_int32 *array;
PROCNAME("sudokuOutput");
if (!sud)
return ERROR_INT("sud not defined", procName, 1);
if (arraytype == L_SUDOKU_INIT)
array = sud->init;
else if (arraytype == L_SUDOKU_STATE)
array = sud->state;
else
return ERROR_INT("invalid arraytype", procName, 1);
for (i = 0; i < 9; i++) {
for (j = 0; j < 9; j++)
fprintf(stderr, "%d ", array[9 * i + j]);
fprintf(stderr, "\n");
}
return 0;
}