51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
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#ifndef MOTOR_HPP_INCLUDED
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#define MOTOR_HPP_INCLUDED
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#include <tinyfsm.hpp>
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// ----------------------------------------------------------------------------
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// Event declarations
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//
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struct MotorUp : tinyfsm::Event { };
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struct MotorDown : tinyfsm::Event { };
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struct MotorStop : tinyfsm::Event { };
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// ----------------------------------------------------------------------------
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// Motor (FSM base class) declaration
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//
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class Motor
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: public tinyfsm::Fsm<Motor>
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{
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/* NOTE: react(), entry() and exit() functions need to be accessible
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* from tinyfsm::Fsm class. You might as well declare friendship to
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* tinyfsm::Fsm, and make these functions private:
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*
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* friend class Fsm;
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*/
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public:
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/* default reaction for unhandled events */
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void react(tinyfsm::Event const &) { };
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/* non-virtual declaration: reactions are the same for all states */
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void react(MotorUp const &);
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void react(MotorDown const &);
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void react(MotorStop const &);
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virtual void entry(void) = 0; /* pure virtual: enforce implementation in all states */
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void exit(void) { }; /* no exit actions at all */
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protected:
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static int direction;
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public:
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static int getDirection() { return direction; }
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};
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#endif
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